This book is aimed at developers who have gone through all the basic AndEngine tutorials and books, and are looking for something more. It's also very useful for developers with knowledge of other game engines who are looking to develop with AndEngine. Knowledge of Java, C++, and Android development are a prerequisite for getting the most out of this book.
Maya Posch is a largely self-taught developer with a profound interest in anything related to technology and science. Having discovered programming at a young age, she proceeded to learn a variety of languages, including C++, PHP, Java, Ada, and VHDL. She has worked on mobile, desktop, and embedded applications and games. Together with a good friend, she started a software and game development company called Nyanko (http://www.nyanko.ws/) in 2006. Maya currently lives in Germany, where she works on games and other projects, and maintains a number of technology- and science-related blogs.
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Zustand: New. Über den AutorrnrnMaya Posch is a senior C++ developer with more than 15 years of experience. Discovering the joys of programming early on, and later the joys of electronics, she has always expressed a profound interest in technology, a pas. Artikel-Nr. 448317834
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