Over 80 fast-paced recipes to help you create and print 3D models
This book is for novice designers and artists who own a RepRap-based 3D printer, have fundamental knowledge of its working, and who desire to gain better mastery of the printing process. For the more experienced user, it will provide a handy visual resource, with side-by-side comparisons of the two most popular slicers, Skeinforge and Slic3r.
A basic understanding of designing and modeling principles and elementary knowledge of digital modeling would be a plus.
Do-it-yourself 3D printing is a new and exciting technology that gives you the power to make extraordinary things that were previously impossible. 3D printing provides great savings on assembly costs as it offers the capability of printing already assembled products.
This book is a concise guide to creating 3D models and for mastering the skills of 3D printing through a series of easy-to-follow recipes. It covers the detailed process of 3D printing using RepRap machines along with some fundamental 3D printing techniques such as 3D scanning, parametric modeling, and digital fabrication.
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A systematic guide consisting of over 100 recipes which focus on helping you understand the process of 3D printing using RepRap machines. The book aims at providing professionals with a series of working recipes to help make their fuzzy notions into real, saleable projects/objects using 3D printing technology. This book is for novice designers and artists who own a RepRap-based 3D printer, have fundamental knowledge of its working, and who desire to gain better mastery of the printing process. For the more experienced user, it will provide a handy visual resource, with side-by-side comparisons of the two most popular slicers, Skeinforge and Slic3r. A basic understanding of designing and modeling principles and elementary knowledge of digital modeling would be a plus.
Richard Salinas is a scenic artist in the film industry, where he has worked for over 20 years on numerous television and motion picture productions. He was educated at the University of Missouri where he studied sculpture and three-dimensional design. He also has a formal education in the field of electronics. He developed an interest in computers in 1981 when he began programming on his university's mainframe and one of the first affordable personal computers: the Commodore VIC-20. Since 2012, he's constructed five 3D printers of various designs and hacks. His aim is to explore the possibilities of creating fine art sculpture with DIY technology. You can follow his progress at www.3dprintedsculpture.com.
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