Scratch 3 Programming Playground: Learn to Program by Making Cool Games - Softcover

Sweigart, Al

 
9781718500211: Scratch 3 Programming Playground: Learn to Program by Making Cool Games

Inhaltsangabe

A project-filled introduction to coding that shows kids how to build programs by making cool games.

Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go.

In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code.

You'll learn to make games like:

  • Maze Runner: escape the maze!
  • Snaaaaaake: gobble apples and avoid your own tail
  • Asteroid Breaker: smash space rocks
  • Fruit Slicer: a Fruit Ninja clone
  • Brick Breaker: a remake of Breakout, the brick-breaking classic
  • Platformer: a game inspired by Super Mario Bros

  • Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it!

    Covers: Scratch 3

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    Über die Autorin bzw. den Autor

    Al Sweigart is a software developer who teaches programming to kids and adults. He has written several Python books for beginners, including the worldwide bestseller Automate the Boring Stuff with Python, as well as Invent Your Own Computer Games with Python, and Making Games with Python & Pygame.

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