What if a high-tech game was a gateway to the treacherous Realm of Faerie? (Book 1 in the USA Today bestselling Feyland series) WHEN A GAME... Feyland is the most immersive game ever designed, and Jennet Carter is the first to play the prototype. But she doesn't suspect the virtual world is close enough to touch - or that she'll be battling for her life against the Dark Queen of the faeries. TURNS REAL... Tam Linn is the perfect hero - in-game. Too bad the rest of his life is seriously flawed. The last thing he needs is rich-girl Jennet prying into his secrets, insisting he's the only one who can help her. WINNING IS EVERYTHING... Together, Jennet and Tam enter the Dark Realm of Feyland, only to discover that the entire human world is in danger. Pushed to the limit of their abilities, they must defeat the Dark Queen... before it's too late.
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USA Today bestselling author of YA fantasy, Anthea Sharp grew up on fairy tales and computer games, melding the two in her award-winning, bestselling Feyland series, which has sold over 150k copies worldwide. In addition to the fae fantasy/cyberpunk mashup of Feyland, she also writes Victorian Spacepunk, and fairytale-inspired portal fantasy, including the acclaimed Darkwood Chronicles. Her books have won awards and topped bestseller lists, and garnered over a million reads at Wattpad. Her short fiction has appeared in Fiction River, DAW anthologies, The Future Chronicles, and Beyond The Stars: At Galaxy's edge, as well as many other publications.
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