Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding.
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Anbieter: BooksRun, Philadelphia, PA, USA
Hardcover. Zustand: Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting. Artikel-Nr. 1641853298-8-1
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HRD. Zustand: New. New Book. Shipped from UK. Established seller since 2000. Artikel-Nr. GZ-9781641853293
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HRD. Zustand: New. New Book. Shipped from UK. Established seller since 2000. Artikel-Nr. GZ-9781641853293
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Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
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Anbieter: moluna, Greven, Deutschland
Gebunden. Zustand: New. KlappentextExplains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for . Artikel-Nr. 257185202
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Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Neuware - Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding. Artikel-Nr. 9781641853293
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