Through masterful physics modeling, the action in your games can achieve an amazing level of reality. "Physics Modeling for Game Programmers" takes you beyond theories and techniques and shows you how to implement your new skills toward practical applications. You ll cover the basic math concepts that are essential to physics modeling, including Euclidean geometry. Then it s on to motion and collision as you learn how to make the elements in your game move in a realistic way. Wrap things up with a study of hands-on 3D simulation and the physics of land and air vehicles.
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Anbieter: Better World Books, Mishawaka, IN, USA
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