Boss loves to dive historical ships, derelict spacecraft found adrift in the blackness between the stars. Sometimes she salvages for money, but mostly she’s an active historian. She wants to know about the past—to experience it firsthand. Once she’s dived the ship, she’ll either leave it for others to find or file a claim so that she can bring tourists to dive it as well. It’s a good life for a tough loner, with more interest in artifacts than people.
Then one day, Boss finds the claim of a lifetime: an enormous spacecraft, incredibly old, and apparently Earth-made. It’s impossible for something so old, built in the days before Faster Than Light travel, to have journeyed this far from Earth. It shouldn’t be here. It can’t be here. And yet, it is. Boss’s curiosity is up, and she’s determined to investigate. She hires a group of divers to explore the wreck with her, the best team she can assemble. But some secrets are best kept hidden, and the past won’t give up its treasures without exacting a price in blood.
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Kristine Kathryn Rusch is an award-winning mystery, romance, science fiction, and fantasy writer. She has written many novels under various names, including Kristine Grayson for romance, and Kris Nelscott for mystery. Her novels have made the bestseller lists–even in London–and have been published in fourteen countries and thirteen different languages. Her awards range from the Ellery Queen Readers Choice Award to the John W. Campbell Award. She is the only person in the history of the science fiction field to have won a Hugo award for editing and a Hugo award for fiction. Her short work has been reprinted in sixteen Year’s Best collections. She is the former editor of prestigious The Magazine of Fantasy and Science Fiction. Before that, she and Dean Wesley Smith, started and ran Pulphouse Publishing, a science fiction and mystery press in Eugene. She lives and works on the Oregon Coast. Visit her online at http://kriswrites.comFrom Publishers Weekly:
Rusch (the Retrieval Artist series) delivers a page-turning space adventure while contemplating the ethics of scientists and governments working together on future tech. Boss is a middle-aged loner who searches ancient spacecraft for historical data. Driven by the memory of her mother being lured to a mysterious station called the Room of Souls, Boss believes humanity is haunted by old science, the kind that could kill us because we don't understand it. As Boss carefully builds a crew of spacers who are mostly loners with secrets, their notions about old and new tech, and about each other, must be re-evaluated as they first dive a 5,000-year-old ship for clues and then head for the Room. Rusch's spare prose sometimes flattens the characters, but admirably suits both the adventure and the deep moral questions she raises. (Nov.)
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