Verwandte Artikel zu C++ For Game Programmers (Game Development Series)

C++ For Game Programmers (Game Development Series) - Softcover

 
9781584504528: C++ For Game Programmers (Game Development Series)

Inhaltsangabe

"C++ for Game Programmers", second edition is a completely updated and expanded edition of this best-selling reference. As with the first edition, the book is not intended to replace foundational C++ books and reference material: instead, it supplements them by putting everything into perspective from a game-development point of view. The book points out the most effective C++ practices and steers you away from the potentially dangerous ones. It describes common C++ techniques to solve specific problems most game developers face. The second edition includes a wide variety of new, improved examples and illustrations, while preserving the core material from inheritance, performance, memory management, and STL to object creation, object serialization, and scripting languages. In addition, three new chapters have been added to meet the needs of today's game programmers. The first new chapter, C++ Design Patterns, covers the high-level problem-solving constructs that are most commonly found in games and other interactive applications. After the introductory chapters on the Standard Template Library, you'll find a new chapter, Beyond STL: Custom Structures and Algorithms, which provides a detailed hands-on discussion of using C++ to create efficient solutions to difficult problems in a highly structured manner. Finally, the new C++ and Scripting chapter covers the ever-increasing use of embedded scripting languages and the many ways scripting can increase productivity without compromising the power and philosophy of C++. This new edition will serve the needs of game programmers better than ever, and provide those who are new to C++ or new to game development with the techniques they need to get up and running quickly.

Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.

Reseña del editor

"C++ for Game Programmers", second edition is a completely updated and expanded edition of this best-selling reference. As with the first edition, the book is not intended to replace foundational C++ books and reference material: instead, it supplements them by putting everything into perspective from a game-development point of view. The book points out the most effective C++ practices and steers you away from the potentially dangerous ones. It describes common C++ techniques to solve specific problems most game developers face. The second edition includes a wide variety of new, improved examples and illustrations, while preserving the core material from inheritance, performance, memory management, and STL to object creation, object serialization, and scripting languages. In addition, three new chapters have been added to meet the needs of today's game programmers. The first new chapter, C++ Design Patterns, covers the high-level problem-solving constructs that are most commonly found in games and other interactive applications. After the introductory chapters on the Standard Template Library, you'll find a new chapter, Beyond STL: Custom Structures and Algorithms, which provides a detailed hands-on discussion of using C++ to create efficient solutions to difficult problems in a highly structured manner. Finally, the new C++ and Scripting chapter covers the ever-increasing use of embedded scripting languages and the many ways scripting can increase productivity without compromising the power and philosophy of C++. This new edition will serve the needs of game programmers better than ever, and provide those who are new to C++ or new to game development with the techniques they need to get up and running quickly.

„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.

Gebraucht kaufen

Zustand: Gut
May have limited writing in cover...
Diesen Artikel anzeigen

EUR 12,78 für den Versand von USA nach Deutschland

Versandziele, Kosten & Dauer

Suchergebnisse für C++ For Game Programmers (Game Development Series)

Beispielbild für diese ISBN

Mike Dickheiser
Verlag: Cengage Learning, 2006
ISBN 10: 1584504528 ISBN 13: 9781584504528
Gebraucht Paperback

Anbieter: ThriftBooks-Dallas, Dallas, TX, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback. Zustand: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 2. Artikel-Nr. G1584504528I4N00

Verkäufer kontaktieren

Gebraucht kaufen

EUR 27,88
Währung umrechnen
Versand: EUR 12,78
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Mike Dickheiser
Verlag: Cengage Learning, 2006
ISBN 10: 1584504528 ISBN 13: 9781584504528
Gebraucht Paperback

Anbieter: ThriftBooks-Atlanta, AUSTELL, GA, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback. Zustand: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less 2. Artikel-Nr. G1584504528I5N00

Verkäufer kontaktieren

Gebraucht kaufen

EUR 27,88
Währung umrechnen
Versand: EUR 12,78
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Dickheiser, Michael
Verlag: Charles River Media, 2006
ISBN 10: 1584504528 ISBN 13: 9781584504528
Gebraucht Softcover

Anbieter: Better World Books, Mishawaka, IN, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects. Artikel-Nr. 6000496-6

Verkäufer kontaktieren

Gebraucht kaufen

EUR 35,03
Währung umrechnen
Versand: EUR 10,32
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Llopis, Noel
Verlag: Cengage Learning, 2006
ISBN 10: 1584504528 ISBN 13: 9781584504528
Gebraucht Paperback

Anbieter: WorldofBooks, Goring-By-Sea, WS, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback. Zustand: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Artikel-Nr. GOR003370818

Verkäufer kontaktieren

Gebraucht kaufen

EUR 46,06
Währung umrechnen
Versand: EUR 4,00
Von Vereinigtes Königreich nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Dickheiser, M.J.
Verlag: Cengage Learning, 2007
ISBN 10: 1584504528 ISBN 13: 9781584504528
Gebraucht Softcover

Anbieter: Anybook.com, Lincoln, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. Clean from markings. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1000grams, ISBN:9781584504528. Artikel-Nr. 9873944

Verkäufer kontaktieren

Gebraucht kaufen

EUR 86,49
Währung umrechnen
Versand: EUR 33,68
Von Vereinigtes Königreich nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb