Programming Dynamic Character Animation (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES) - Hardcover

Paull, David

 
9781584500575: Programming Dynamic Character Animation (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)

Inhaltsangabe

A complete guide to computer animation discusses the programming needed to create, animate, and render three-dimensional models using Direct3D or OpenGL; covers quaternions, key frame animation, and modeling techniques; and includes source code written in C/C++, tutorials, and more on the accompanying CD-ROM. Original. (Advanced)

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