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Game Programming Gems (GAME PROGRAMMING GEMS SERIES) - Hardcover

 
9781584500490: Game Programming Gems (GAME PROGRAMMING GEMS SERIES)

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For the countless tasks involved in creating a game engine there are an equal number of possible solutions. This text is a hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry. From animation and artificial intelligence to Z-buffering, lighting calculations, weather effects, curved surfaces and mutliple layer Internet gaming, to music and sound effects, all of the major techniques needed to develop a competitive game engine are covered. "Game Programming Gems" is written in a style which should be accessible to individuals with a range of expertise levels. All of the source code for each algorithm is included and can be used by advanced programmers immediately. For aspiring programmers, there is a detailed tutorial to work hrough before attempting the code, and suggestions for possible modifications and optimizations are included as well. The CD-ROM contains the source code in C and C++, completely portable to Windows and Linux, and all graphics displays which use the popular Open GL language.

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For the countless tasks involved in creating a game engine there are an equal number of possible solutions. This text is a hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry. From animation and artificial intelligence to Z-buffering, lighting calculations, weather effects, curved surfaces and mutliple layer Internet gaming, to music and sound effects, all of the major techniques needed to develop a competitive game engine are covered. "Game Programming Gems" is written in a style which should be accessible to individuals with a range of expertise levels. All of the source code for each algorithm is included and can be used by advanced programmers immediately. For aspiring programmers, there is a detailed tutorial to work hrough before attempting the code, and suggestions for possible modifications and optimizations are included as well. The CD-ROM contains the source code in C and C++, completely portable to Windows and Linux, and all graphics displays which use the popular Open GL language.

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DeLoura, Mark
ISBN 10: 1584500492 ISBN 13: 9781584500490
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Hardcover. Zustand: Good. 1. Supplements included Ship within 24hrs. Satisfaction 100% guaranteed. APO/FPO addresses supported. Artikel-Nr. 1584500492-11-1-116

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DeLoura, Mark
Verlag: Delmar Cengage Learning, 2000
ISBN 10: 1584500492 ISBN 13: 9781584500490
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Zustand: Good. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. Artikel-Nr. GRP83140518

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Deloura
Verlag: Charles River Media, 2000
ISBN 10: 1584500492 ISBN 13: 9781584500490
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Paperback. Zustand: Good. The book has been read but remains in clean condition. All pages are intact and the cover is intact. Some minor wear to the spine. Artikel-Nr. GOR003415411

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