Verwandte Artikel zu Mathematics For 3d Game Programming And Computer Graphics...

Mathematics For 3d Game Programming And Computer Graphics (Game Development Series) - Hardcover

 
9781584500377: Mathematics For 3d Game Programming And Computer Graphics (Game Development Series)

Inhaltsangabe

This resource illustrates the mathematics that a game programmer would need to develop a professional-quality 3D engine. The book starts at a fairly basic level in each of several areas such as vector geometry, modern algebra, and physics, and then progresses to somewhat more advanced topics. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure "gaps" in the theory. The book discusses applications in the context of the OpenGL architecture. It assumes basic understanding of matrix algebra, trigonometry, and calculus, and concentrates on key math topics for programming game engines and computer graphics. Included are exercise sets which should allow the book to be used as a textbook. The book discusses applications in the context of the OpenGL architecture due to its cross-platform nature with references to certain 3D hardware such as the GeForce from Nvidia and the Radeon from ATI Presents mathematical theory and subsequently provides examples using practical applications.

Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.

Reseña del editor

This resource illustrates the mathematics that a game programmer would need to develop a professional-quality 3D engine. The book starts at a fairly basic level in each of several areas such as vector geometry, modern algebra, and physics, and then progresses to somewhat more advanced topics. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure "gaps" in the theory. The book discusses applications in the context of the OpenGL architecture. It assumes basic understanding of matrix algebra, trigonometry, and calculus, and concentrates on key math topics for programming game engines and computer graphics. Included are exercise sets which should allow the book to be used as a textbook. The book discusses applications in the context of the OpenGL architecture due to its cross-platform nature with references to certain 3D hardware such as the GeForce from Nvidia and the Radeon from ATI Presents mathematical theory and subsequently provides examples using practical applications.

„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.

Gebraucht kaufen

Zustand: Befriedigend
The book has been read but remains...
Diesen Artikel anzeigen

EUR 4,03 für den Versand von Vereinigtes Königreich nach Deutschland

Versandziele, Kosten & Dauer

EUR 37,82 für den Versand von USA nach Deutschland

Versandziele, Kosten & Dauer

Suchergebnisse für Mathematics For 3d Game Programming And Computer Graphics...

Beispielbild für diese ISBN

Lengyel, Eric
Verlag: Charles River Media, 2001
ISBN 10: 1584500379 ISBN 13: 9781584500377
Gebraucht Paperback

Anbieter: WorldofBooks, Goring-By-Sea, WS, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback. Zustand: Good. The book has been read but remains in clean condition. All pages are intact and the cover is intact. Some minor wear to the spine. Artikel-Nr. GOR005635326

Verkäufer kontaktieren

Gebraucht kaufen

EUR 22,42
Währung umrechnen
Versand: EUR 4,03
Von Vereinigtes Königreich nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Lengyel, Eric
Verlag: Charles River Media, 2001
ISBN 10: 1584500379 ISBN 13: 9781584500377
Neu Hardcover

Anbieter: GridFreed, North Las Vegas, NV, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

hardcover. Zustand: New. In shrink wrap. Looks like an interesting title! Artikel-Nr. 100-29989

Verkäufer kontaktieren

Neu kaufen

EUR 64,83
Währung umrechnen
Versand: EUR 37,82
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb