The advantage of virtual environments is that they can be used for rehearsal of scenarios that are in the real world too dangerous or costly, or even impossible. This interesting and high-quality collection presents the latest research results as well as experience and knowledge among researchers, developers and users concerned with virtual reality, augmented reality, mixed reality, and 3D user interfaces. The papers contained in this book were presented at IPT-EGVE 2007, a joint international event consisting of the tenth Immersive Projection Technology Workshop and the 13th Eurographics Virtual Environments Symposium, which was held July 15-18, 2007 in Weimar, Germany. Topics include, but are not limited to: 3D input devices and interaction techniques, collaborative 3D interaction, tracking technology, haptics, real-time graphics techniques, mixed and augmented reality, and scientific visualization.
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Bernd Frohlich, Bauhaus-Universitat Weimar, Germany Roland Blach, Fraunhofer IAO, Stuttgart, Germany Robert van Liere, CWI, Netherlands
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Zustand: Good. some shelf wear with minor knocks and marks but does not affect the content. Artikel-Nr. 128235a
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