teach yourself®? C++ Fifth Edition This acknowledged classic programmer's book will teach you how to write more effective programs using C++. Living up to its reputation as a helpful how-to for every level of programming skill, this book demonstrates the hows and whys of C++ program design in an accessible, informative style. Teach Yourself®? C++, Fifth Edition helps you understand the differences between function-oriented and object-oriented programming and shows you how to use C++ to combine both paradigms. Author Al Stevens provides concise, easy-to follow tutorials that make learning C++ fast and easy. Get a solid foundation in such valuable concepts as default function arguments, variable declarations, inline functions, and global scope resolutions. Learn about the Free Store, the this pointer, class inheritance, and C++ input/output streams. For instructive reading and reliable spot reference, this is a must-have book for beginner and expert programmer alike.
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AL STEVENS has been writing the C Programming Column in Dr. Dobb's Journal, the number one programmer's magazine, since 1988. He is the author of more than a dozen best-selling titles for MIS:Press, including Teach Yourself®? Windows® 95, Third Edition (1997), Windows® 95 Games Programming (1996), and C++ Database Development, Second Edition (1994). He lectures nationally for programmers, educators, and systems managers on technical issues related to programming and software design. A professional programmer since 1958, and an independent programming consultant and writer since 1978, Stevens maintains a loyal following of readers who appreciate his insight and clear writing style.
teach yourself® C++ Fifth Edition This acknowledged classic programmer's book will teach you how to write more effective programs using C++. Living up to its reputation as a helpful how–to for every level of programming skill, this book demonstrates the hows and whys of C++ program design in an accessible, informative style. Teach Yourself® C++, Fifth Edition helps you understand the differences between function–oriented and object–oriented programming and shows you how to use C++ to combine both paradigms. Author Al Stevens provides concise, easy–to follow tutorials that make learning C++ fast and easy. Get a solid foundation in such valuable concepts as default function arguments, variable declarations, inline functions, and global scope resolutions. Learn about the Free Store, the this pointer, class inheritance, and C++ input/output streams. For instructive reading and reliable spot reference, this is a must–have book for beginner and expert programmer alike.
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