Modeling a Character in 3DS Max (Wordware Game Developer's Library) - Softcover

Steed, Paul

 
9781556228155: Modeling a Character in 3DS Max (Wordware Game Developer's Library)

Inhaltsangabe

Chronicles the creation of a single character from concept to texture mapping, discussing such factors as modeling with primitives, dealing with Booleans, using high-poly mesh as a low-poly template, and applying UVW mapping coordinates.

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Reseña del editor

Chronicles the creation of a single character from concept to texture mapping, discussing such factors as modeling with primitives, dealing with Booleans, using high-poly mesh as a low-poly template, and applying UVW mapping coordinates.

„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.