Packed with examples, including a full sample puzzle game for you to use with your students, this book is a primer for classroom teachers on designing robust learning activities using problem-solving principles.
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Dr. Scott Nicholson is a professor in the Game Design and Development program at Wilfrid Laurier Unviersity in Brantford, Ontario, Canada. He has been designing live-action games for over 30 years and was the first scholar to explore escape rooms at an international level. He led a team of students to create the escape rooms for the 2017 and 2019 Red Bull Mind Gamers Escape Room World Championships and was the designer of the award-winning Breakout EDU puzzle box game, Ballot Box Bumble. He is a former librarian and library school professor, and his passion is creating face-to-face games for learning in museums, libraries, classrooms and the home.
Packed with examples, including a full sample puzzle game for you to use with your students, this book is a primer for classroom teachers on designing robust learning activities using problem-solving principles.
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Zustand: New. Packed with examples, including a full sample puzzle game for you to use with your students, this book is a primer for classroom teachers on designing robust learning activities using problem-solving principles.Packed with examples, including a. Artikel-Nr. 376980643
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Taschenbuch. Zustand: Neu. Unlocking the Potential of Puzzle-based Learning | Designing escape rooms and games for the classroom | Scott Nicholson (u. a.) | Taschenbuch | Kartoniert / Broschiert | Englisch | 2021 | SAGE Publishing Ltd | EAN 9781529714081 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu. Artikel-Nr. 118546169
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