This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works.
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Greg Johnson, Ph.D., is Editor-in-Chief of Counter-Currents Publishing Ltd. and the Counter-Currents.com webzine. He is the author of twenty-one books, including The White Nationalist Manifesto (2018), White Identity Politics (2020), The Trial of Socrates (2023), and Against Imperialism (2023).
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