Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills.
Through step-by-step tutorials, you'll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing.
In three parts, this book covers:
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Lifelong artist, software engineer since age 13, business + non-profit ops since 18, founder of stealth tech startup, Human Augmented Reality Project (HARP) an intuitive data visualization + AI platform in Augmented Reality (AR) for researchers understanding degenerative brain disease, Alzheimer's. Steve Lukas has been exploring the landscape of spatial computing in various roles from software design to venture capital & development relations with companies such as Qualcomm Ventures and Magic Leap. As a co-founder of Across Realities, he focused on advancing the XR industry by enabling shared digital realities spanning all platforms. Vasanth Mohan, Founder, FusedVR, VR Developer Nanodegree Course Developer
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Zustand: New. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you ll learn how to build practical applications and experie. Artikel-Nr. 255224917
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Taschenbuch. Zustand: Neu. Neuware - Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Artikel-Nr. 9781492044192
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Taschenbuch. Zustand: Neu. Creating Augmented and Virtual Realities | Theory and Practice for Next-Generation Spatial Computing | Erin Pangilinan (u. a.) | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2019 | O'Reilly Media | EAN 9781492044192 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu. Artikel-Nr. 115017374
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