Part One: Simulation Games in industry. Importance and use of simulation in a cyber environment. Enterprise simulation laboratory for simulation games in virtual reality. Tailored simulation games for successful business process development. Participative simulation games as facilitator of organizational development process - two case studies. How to disseminate knowledge and skills from using a tailored simulation game. Handling the unexpected - a case study of computer support for workplace learning in chemical industry. Part Two: Simulation games in universities . The role of games in a model company. Using a participator for teaching modern anthologies of business such as JIT, MRP and cellular organisation. Case based gaming to increase efficiency in global planning processes by multimedia support. INSIGHTS - integrated simulation game for a comprehensive redesign of production systems. Implementing process-orientated supply-chains in a logistics game. There is more than one way - a game about production and working environment. Remodel, a game for strategic issues in industrial R&D and production planning. Conclusion. The future of simulation games: issues and challenges.
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