The goal of this book is to provide you with rich technical information so you can make the best decision and judgment when implementing your master game project through MMF2. This is not a step by step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques you will definitely need when you as a beginner are really in the position of starting out a serious game project. We also tell you exactly what can and cannot be done with the MMF2 engine, and what kind of performance drawback can be foreseen when you are not feeding the platform with the right command and material.
Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.
The goal of this book is to provide you with rich technical information so you can make the best decision and judgment when implementing your master game project through MMF2. This is not a step by step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques you will definitely need when you as a beginner are really in the position of starting out a serious game project. We also tell you exactly what can and cannot be done with the MMF2 engine, and what kind of performance drawback can be foreseen when you are not feeding the platform with the right command and material.
„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.
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