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Evolutionary Game Design (SpringerBriefs in Computer Science) - Softcover

Buch 6 von 322: SpringerBriefs in Computer Science

Browne, Cameron

 
9781447121787: Evolutionary Game Design (SpringerBriefs in Computer Science)

Inhaltsangabe

The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.

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Über die Autorin bzw. den Autor

Cameron Browne is a software engineer living in Brisbane, Australia. He has been an avid board game player for many years and developed a special interest in connection games after being introduced to Hex.

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