The book uses cybertext theory and ludology to solve several persistent problems in the fields of literary theory, narratology, game studies, and digital media.
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Markku Eskelinen is an independent scholar, experimental author, and according to The Review of Contemporary Fiction "easily the most iconoclastic figure on the Finnish literary scene." He is also one of the founding editors of Game Studies, the international journal of computer game research, and the series of Cybertext Yearbooks.
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Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
Hardback. Zustand: New. The book uses cybertext theory and ludology to solve several persistent problems in the fields of literary theory, narratology, game studies, and digital media. Equally interested in what is and what could be, "Cybertext Poetics" combines ludology and cybertext theory to solve persistent problems and introduce paradigm changes in the fields of literary theory, narratology, game studies, and digital media. The book first integrates theories of print and digital literature within a more comprehensive theory capable of coming to terms with the ever-widening media varieties of literary expression, and then expands narratology far beyond its current confines resulting in multiple new possibilities for both interactive and non-interactive narratives. By focusing on a cultural mode of expression that is formally, cognitively, affectively, socially, aesthetically, ethically and rhetorically different from narratives and stories, "Cybertext Poetics" constructs a ludological basis for comparative game studies, shows the importance of game studies to the understanding of digital media, and argues for a plurality of transmedial ecologies."International Texts in Critical Media Aesthetics" provides a platform for new scholarship in the area of electronic art and literature, to be presented from the perspective of critical aesthetics - philosophical positions dedicated to the problem of how and whether technology as a medium for art and literature simultaneously makes reference to and differs from the use of more traditional media and methods for these expressive practices. Artikel-Nr. LU-9781441124388
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Anbieter: Rarewaves.com UK, London, Vereinigtes Königreich
Hardback. Zustand: New. The book uses cybertext theory and ludology to solve several persistent problems in the fields of literary theory, narratology, game studies, and digital media. Equally interested in what is and what could be, "Cybertext Poetics" combines ludology and cybertext theory to solve persistent problems and introduce paradigm changes in the fields of literary theory, narratology, game studies, and digital media. The book first integrates theories of print and digital literature within a more comprehensive theory capable of coming to terms with the ever-widening media varieties of literary expression, and then expands narratology far beyond its current confines resulting in multiple new possibilities for both interactive and non-interactive narratives. By focusing on a cultural mode of expression that is formally, cognitively, affectively, socially, aesthetically, ethically and rhetorically different from narratives and stories, "Cybertext Poetics" constructs a ludological basis for comparative game studies, shows the importance of game studies to the understanding of digital media, and argues for a plurality of transmedial ecologies."International Texts in Critical Media Aesthetics" provides a platform for new scholarship in the area of electronic art and literature, to be presented from the perspective of critical aesthetics - philosophical positions dedicated to the problem of how and whether technology as a medium for art and literature simultaneously makes reference to and differs from the use of more traditional media and methods for these expressive practices. Artikel-Nr. LU-9781441124388
Anzahl: Mehr als 20 verfügbar
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
Hardcover. Zustand: Brand New. 1st edition. 472 pages. 8.75x6.00x1.50 inches. In Stock. Artikel-Nr. x-1441124381
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Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New. Uses cybertext theory and ludology to solve several persistent problems in the fields of literary theory, narratology, game studies, and digital media. This title constructs a ludological basis for comparative game studies, shows importance of game studies to the understanding of digital media, and argues for a plurality of transmedial ecologies. Series: International Texts in Critical Media Aesthetics. Num Pages: 352 pages, 25 bw illustrations. BIC Classification: DSA; JFD. Category: (UP) Postgraduate, Research & Scholarly; (UU) Undergraduate. Dimension: 216 x 138 x 33. Weight in Grams: 771. . 2012. 1st Edition. Hardcover. . . . . Books ship from the US and Ireland. Artikel-Nr. V9781441124388
Anzahl: Mehr als 20 verfügbar
Anbieter: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irland
Zustand: New. Uses cybertext theory and ludology to solve several persistent problems in the fields of literary theory, narratology, game studies, and digital media. This title constructs a ludological basis for comparative game studies, shows importance of game studies to the understanding of digital media, and argues for a plurality of transmedial ecologies. Series: International Texts in Critical Media Aesthetics. Num Pages: 352 pages, 25 bw illustrations. BIC Classification: DSA; JFD. Category: (UP) Postgraduate, Research & Scholarly; (UU) Undergraduate. Dimension: 216 x 138 x 33. Weight in Grams: 771. . 2012. 1st Edition. Hardcover. . . . . Artikel-Nr. V9781441124388
Anzahl: Mehr als 20 verfügbar