Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.
This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps.
You'll learn everything you need to know about:
Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.
Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.
This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps.
You'll learn everything you need to know about:
„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.
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Taschenbuch. Zustand: Neu. Neuware -Want to create sophisticated games and graphics-intensive apps Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps.You'll learn everything you need to know about:Creating simple, efficient game UIsDesigning the basic building blocks of an exciting, interactive 3D gamePulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creationTaking the next big step using custom and inbuilt functions, texturing, shading, light sources, and moreRefining your mobile game app through collision detection, player-room-obstacle classes, and storage classesDoing all this efficiently on mobile devices with limited resources and processingAPress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 220 pp. Englisch. Artikel-Nr. 9781430250531
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