Yu-Gi-Oh! Zexal, Vol. 2

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9781421549804: Yu-Gi-Oh! Zexal, Vol. 2

In a futuristic city, augmented reality Duels are all the rage. Duelists, using devices called D-Gazers, can interact with their environment and their opponents as never before. With more awesome monsters and unbelievable cards, the future of Yu-Gi-Oh! starts right here!

Yuma finds out that the only way to help his brother return to normal is to collect all one hundred Numbers Cards. The power these cards give to the Duelist who wields them is immense, and many other Duelists are seeking them. Yuma must face these “Numbers Hunters,” starting with the mysterious Kaito!

Card included with the first printing only.

Reads R to L (Japanese Style) for teen audiences.

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About the Author:

Artist/author Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded him until Yu-Gi-Oh! debuted in the Japanese Weekly Shonen Jump magazine in 1996. Yu-Gi-Oh!'s themes of friendship and fighting, together with Takahashi's weird and imaginative monsters, soon became enormously successful, spawning a real-world card game, video games, and three anime series (two Japanese Yu-Gi-Oh! series and Yu-Gi-Oh! GX). A lifelong gamer, Takahashi enjoys Shogi (Japanese chess), Mahjong, card games, and tabletop RPGs, among other games.

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