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Advances in Computer Games: Many Games, Many Challenges (IFIP Advances in Information and Communication Technology, 135, Band 135) - Hardcover

 
9781402077098: Advances in Computer Games: Many Games, Many Challenges (IFIP Advances in Information and Communication Technology, 135, Band 135)

Inhaltsangabe

1 feel privileged that the J(jh Advances in Computer Games Conference (ACG 10) takes place in Graz, Styria, Austria. It is the frrst time that Austria acts as host country for this major event. The series of conferences started in Edinburgh, Scotland in 1975 and was then held four times in England, three times in The Netherlands, and once in Germany. The ACG-10 conference in Graz is special in that it is organised together with the 11th World Computer­ Chess Championship (WCCC), the Sth Computer Olympiad (CO), and the European Union Y outh Chess Championship. The 11 th WCCC and ACG 10 take place in the Dom im Berg (Dome in the Mountain), a high-tech space with multimedia equipment, located in the Schlossberg, in the centre of the city. The help of many sponsors (large and small) is gratefully acknowledged. They will make the organisation of this conference a success. In particular, 1 would like to thank the European Union for designating Graz as the Cultural Capital of Europe 2003. There are 24 accepted contributions by participants from all over the world: Europe, Japan, USA, and Canada. The specific research results ofthe ACG 10 are expected to tind their way to general applications. The results are described in the pages that follow. The international stature together with the technical importance of this conference reaffrrms the mandate of the International Computer Games Association (ICGA) to represent the computer-games community.

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Über die Autorinnen und Autoren

Ernst A. Heinz earned his "Doktor" (Ph.D.) degree with "Auszeichnung"(summa cum laude) from the University of Karlsruhe, Germany, in July 1999 andjoined the Laboratory for Computer Science at the Massachusetts Institute ofTechnology (M.I.T.), Boston/Cambridge, USA, as a Postdoctoral Fellow laterthat year.----- German -----Ernst A. Heinz bestand seine Doktorprüfung an der Universität Karlsruhe imJuli 1999 mit Auszeichnung und ist seit Herbst 1999 als "PostdoctoralFellow" am "Laboratory of Computer Science" des "Massachussetts Instituteof Technology" (M.I.T.) in Boston/Cambridge, USA.

Ernst A. Heinz bestand seine Doktorprüfung an der Universität Karlsruhe im Juli 1999 mit Auszeichnung und ist seit Herbst 1999 als "Postdoctoral Fellow" am "Laboratory of Computer Science" des "Massachussetts Instituteof Technology" (M.I.T.) in Boston/Cambridge, USA.

Von der hinteren Coverseite

1 feel privileged that the J(jh Advances in Computer Games Conference (ACG 10) takes place in Graz, Styria, Austria. It is the frrst time that Austria acts as host country for this major event. The series of conferences started in Edinburgh, Scotland in 1975 and was then held four times in England, three times in The Netherlands, and once in Germany. The ACG-10 conference in Graz is special in that it is organised together with the 11th World Computer­ Chess Championship (WCCC), the Sth Computer Olympiad (CO), and the European Union Y outh Chess Championship. The 11 th WCCC and ACG 10 take place in the Dom im Berg (Dome in the Mountain), a high-tech space with multimedia equipment, located in the Schlossberg, in the centre of the city. The help of many sponsors (large and small) is gratefully acknowledged. They will make the organisation of this conference a success. In particular, 1 would like to thank the European Union for designating Graz as the Cultural Capital of Europe 2003. There are 24 accepted contributions by participants from all over the world: Europe, Japan, USA, and Canada. The specific research results ofthe ACG 10 are expected to tind their way to general applications. The results are described in the pages that follow. The international stature together with the technical importance of this conference reaffrrms the mandate of the International Computer Games Association (ICGA) to represent the computer-games community.

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