One of the hottest writers in the industry, Grant Morrison, brings this Home Alone meets The Lord of the Rings story to life.
Joe is an imaginative eleven year-old boy. He can’t fit in at school. He’s the victim of bullies. His dad died overseas in the Iraq war. He also suffers from Type 1 diabetes. One fateful day, his condition causes him to believe he has entered a vivid fantasy world in which he is the lost savior — a fantastic land based on the layout and contents of his home. His desperate attempts to make it out of his bedroom transform into an incredible, epic adventure through a bizarre landscape of submarine pirate dwarves, evil Hell Hounds, Lightning Lords and besieged castles. But is his quest really just an insulindeprived delirium — from which he can die if he doesn’t take his meds — or something much bigger?
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Grant Morrison is a Scottish writer, known for being one of the most innovative and groundbreaking creators ever in the comics medium. His careers spans over two decades, in which many of his most notable and critically acclaimed works have come from DC Comics and Vertigo. After his work in the 80s on 2000 AD in the United Kingdom, Morrison moved onto DC's ANIMAL MAN, followed up by original graphic novel BATMAN: ARKHAM ASYLUM, THE INVISIBLES, DOOM PATROL and a award-winning run on DC's superteam JLA. Other critically acclaimed projects include FINAL CRISIS, BATMAN R.I.P., SEVEN SOLDIERS OF VICTORY, WE3, BATMAN & ROBIN, BATMAN, INC., ALL-STAR SUPERMAN and JOE THE BARBARIAN. He is currently writing SUPERMAN: ACTION COMICS as a part of DC COMICS - THE NEW 52.From Booklist:
Diabetic Joe Manson lives with his widowed mother in a home on the brink of foreclosure and is bullied at school, but that’s just about all the reality we get before plunging head-over-heels into Joe’s hypoglycemia-fueled hallucinations. Joe is on the verge of insulin shock when he begins to drift into a bewildering fantasy realm. His pet rat, Jack, leads him through treacherous kingdoms to the underworld, where he will face “King Death” in the sunless land of “Hypogea”—in other words, Joe needs some glucose or he’ll die. Joe flashes in and out of his actual surroundings, which bleed through to the rich and dynamic imaginary world: his toys are soldiers in the land of “Playroom,” and stony, stairlike outcroppings are a dangerous obstacle between his bedroom and the main floor. While the story is full of delightful comic-book fun, the undercurrent of real-life peril makes this award-winning graphic novel much more than just another fantasy. Joe may be battling vicious creatures with laser guns on pirate submarines, but he’s really fighting for his life and home. Joe’s magnificent and bittersweet day-saving discovery at the very last moment will elicit cheers from even the hardest of hearts. --Sarah Hunter
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