In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography. With the free software demos included, 3D artists and developers can learn to build a fully functioning prototype. The book is dynamic enough to give both those with a programming background as well as those who are just getting their feet wet challenging and engaging tutorials in virtual set design, using Virtools. Other software discussed is: Lightwave, and Maya. The book is constructed so that, depending on your project and design needs, you can read the text or interviews independently and/or use the book as reference for individual tutorials on a project-by-project basis. Each tutorial is followed by a short interview with a 3D graphics professional in order to provide insight and additional advice on particular interactive 3D techniques-from user, designer, artist, and producer perspectives.
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Professor at New York University in the graduate studies department of Interactive Telecommunications; consultant; award-winning 3D artist.
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Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
Zustand: New. Artikel-Nr. 385483137
Anzahl: 3 verfügbar
Anbieter: moluna, Greven, Deutschland
Zustand: New. Professor at New York University in the graduate studies department of Interactive Telecommunications consultant award-winning 3D artist.In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to bui. Artikel-Nr. 595399898
Anzahl: Mehr als 20 verfügbar
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Neuware. Artikel-Nr. 9781138403345
Anzahl: 2 verfügbar