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C++ All-in-One For Dummies - Softcover

Mueller, John Paul; Cogswell, Jeffrey M.

 
9781118823781: C++ All-in-One For Dummies

Inhaltsangabe

Get ahead of the C++ curve to stay in the gameC++ is the workhorse of programming languages and remains one of the most widely used programming languages today. It's cross-platform, multi-functional, and updates are typically open-source. The language itself is object-oriented, offering you the utmost control over data usage, interface, and resource allocation. If your job involves data, C++ proficiency makes you indispensable.C++ All-in-One For Dummies, 3rd Edition is your number-one handbook to C++ mastery. Author John Paul Mueller is a recognized authority in the computer industry, and your ultimate guide to C++. Mueller takes you through all things C++, including information relevant to the 2014 update.* Learn how to work with objects and classes* Conquer advanced programming and troubleshooting* Discover how lambda expressions can make your code more concise and readable* See Standard Library features, such as dynamic arrays, in actionOnline resources include source code from examples in the book as well as a C++ GNU compiler. If you need to learn C++, this is the fastest, most effective way to do it. C++ All-in-One For Dummies, 3rd Edition will get you up and running quickly, so you can get to work producing code faster and better than ever.

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Über die Autorin bzw. den Autor

John Paul Mueller has a special affinity and expertise for both certification and programming books. He has written titles on COM+, C#, Java, Windows programming, VBA, and more. He&;s contributed programming and certification articles to Visual Basic Developer and SQL Server Professional. Jeff Cogswell has been an application developer and trainer for 18 years, working with clients from startups to Fortune 500 companies. He has developed courses on C++ and other technologies.

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6 BOOKS IN 1

  • Introducing C++
  • Understanding Objects and Classes
  • Fixing Problems
  • Advanced Programming
  • Reading and Writing Files
  • Advanced C++

The easy way to get ahead of the C++ curve

Want to get started with C++? No sweat. With this hands-on, roll-up-your-sleeves reference, you&;ll truly learn C++ from the ground up and understand why it&;s the language of the millennium. Whether you&;re a newbie or a programmer looking to grasp the latest updates to C++, this guide will have you producing code faster and better in no time.

  • Start from square one &; begin by getting a great C++ installation in place and move on to create your first C++ program
  • Be the boss &; direct your C++ program flow, divide your work with functions, work with classes, and refer to your data through pointers
  • Don&;t object &; get the lowdown on planning and building objects and using UML to structure your classes and demonstrate behavior
  • Banish bugs &; find out how to program with debuggers, make sense of Code::Blocks, and set up and disable breakpoints
  • The write stuff &; file information with the Streams Library, write with output streams, read with input streams, and build directories and contents

Open the book and find:

  • Everything you need to work in Windows, Linux, and Mac OS/X
  • A tour of the essential Code::Blocks features
  • How to evaluate conditions in C++
  • What to do with constructors and destructors
  • Advanced C++ features
  • How to program with the Standard Library

Aus dem Klappentext

6 BOOKS IN 1

  • Introducing C++
  • Understanding Objects and Classes
  • Fixing Problems
  • Advanced Programming
  • Reading and Writing Files
  • Advanced C++

The easy way to get ahead of the C++ curve

Want to get started with C++? No sweat. With this hands-on, roll-up-your-sleeves reference, you’ll truly learn C++ from the ground up and understand why it’s the language of the millennium. Whether you’re a newbie or a programmer looking to grasp the latest updates to C++, this guide will have you producing code faster and better in no time.

  • Start from square one — begin by getting a great C++ installation in place and move on to create your first C++ program
  • Be the boss — direct your C++ program flow, divide your work with functions, work with classes, and refer to your data through pointers
  • Don’t object — get the lowdown on planning and building objects and using UML to structure your classes and demonstrate behavior
  • Banish bugs — find out how to program with debuggers, make sense of Code::Blocks, and set up and disable breakpoints
  • The write stuff — file information with the Streams Library, write with output streams, read with input streams, and build directories and contents

Open the book and find:

  • Everything you need to work in Windows, Linux, and Mac OS/X
  • A tour of the essential Code::Blocks features
  • How to evaluate conditions in C++
  • What to do with constructors and destructors
  • Advanced C++ features
  • How to program with the Standard Library

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