"If you are determined to encourage creativity and provide a collaborative environment that will bring out the best in people, you will want this book by your side at all times." --Bill Moggridge, Director of the Smithsonian's Cooper-Hewitt National Design Museum
"Make Space is an articulate account about the importance of space; how we think about it, build it and thrive in it." --James P. Hackett, President and CEO, Steelcase
An inspiring guidebook filled with ways to alter space to fuel creative work and foster collaboration.
Based on the work at the Stanford University d.school and its Environments Collaborative Initiative, Make Space is a tool that shows how space can be intentionally manipulated to ignite creativity. Appropriate for designers charged with creating new spaces or anyone interested in revamping an existing space, this guide offers novel and non-obvious strategies for changing surroundings specifically to enhance the ways in which teams and individuals communicate, work, play--and innovate.
Tools--tips on how to build everything from furniture, to wall treatments, and rigging
Situations--scenarios, and layouts for sparking creative activities
Insights--bite-sized lessons designed to shortcut your learning curve
Space Studies--candid stories with lessons on creating spaces for making, learning, imagining, and connecting
Design Template--a framework for understanding, planning, and building collaborative environments
Make Space is a new and dynamic resource for activating creativity, communication and innovation across institutions, corporations, teams, and schools alike. Filled with tips and instructions that can be approached from a wide variety of angles, Make Space is a ready resource for empowering anyone to take control of an environment.
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From the Author: Hide & Seek Inspiration:
Visitors to the d.school frequently ask us where we find inspiration for the spaces we design. Here are a few places we look:
-- Retail Experiences
Restaurants, Hotels, & Stores
Restaurants & boutique hotel lobbies are almost unparalleled in the moods they create. Retail stores are full of display implementations that can be co-opted for display of creative work.
Specialty Hardware Retailers
Marine hardware outlets, antique hardware stores, and industrial kitchen suppliers stock all manner of novel gadgets to inspire new possibilities.
-- Public Gathering Places
Parks & Playgrounds
Endless interactions of all sorts occur in these spaces that provide insight into natural postures and the nuances of group interactions.
Airports & Parking Garages
Guiding travelers is a door-to-door experiment in designing way-finding. Parking garages in particular feature innovative uses of signage, color coding, and memory cues.
-- Places Where Things Are Made
Prep Kitchen & Food Trucks
Food prep is creative work that occurs under great time pressure. Cooks consitently invent ways to produce during the constraints of a mad dinner rush.
Sound Stages & Theaters
Sound stages are designed to support the realization of imagination. Everything about them is tuned to support the construction of novel designs.
-- Learning Environments
Museums & Galleries
Art is inspirational but so are the galleries themselves. Gallery spaces are constantly reconfigured to adapt for the needs of a show.
Pre-schools & Kindergartens
Learning environments for young kids are one of the few places where physicality is embraced -- kids love to move around. These spaces are also full of materials to engage in playful building activities.
-- Service Industries
Emergency rooms in particular are filled with clever solutions to coordinate action among staff and service the often complex emotional needs of patients.
Bike mechanics, oil-change garages, tailors, and shoe repair shops all have unique tools & configurations for optimizing space, time, and money.
make space is about creative spaces and about creating spaces. Space is more than just the physical environment.
Five types of content are mixed into the book.
Enter from whatever direction suits your needs:
stuff to build
quick, repeatable configurations
ideas to consider
a simple breakdown of how the properties of places can spark actions and attitudes in people
true stories about making space and living in it
The more than 100 mini-entries in this book will help you slice through this complexity and jump from inspiration to action: make an existing space more collaborative, conceive of new creative work spaces, and design learning environments from scratch.
This guiding content emerged from a five-year experiment at the Hasso Plattner Institute of Design at Stanford (aka the "d.school") and from continuous (but jovial) poking and prodding of countless students, faculty, visitors, and project partners.
Scott Doorley and Scott Witthoft are directors of the Environments Collaborative at Stanford University's d.school—the Hasso Plattner Institute of Design. With the d.school's support, they have prepared make space as a tool for everyone interested in designing and creating environments to support creative collaboration.
Scott Doorley's work focuses on how physical context and digital media can benefit human experience.
His installations with the Dacha Art Collective have been exhibited in the San Jose Museum of Art and the Gray Area Foundation for the Arts San Francisco. Currently he is the Creative Director at the Stanford d.school, where he teaches classes in subjects at the intersection of design and media arts: storytelling and visual communication, improv, and digital media.
Scott has degrees in film from the University of California, Los Angeles (BA '96) and learning, design, and technology from Stanford University (MA '06).
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