1. An Overview of Computers and Programming Languages. 2. Basic Elements of Java. 3. Introduction to Objects and Input/Output. 4. Control Structures I: Selection. 5. Control Structures II: Repetition. 6. Graphical User Interface (GUI) and Object-Oriented Design (OOD). 7. User-Defined Methods. 8. User-Defined Classes. 9. Arrays. 10. Inheritance and Polymorphism. 11. Handling Exceptions and Events. 12. Advanced GUIs and Graphics. 13. Recursion. 14. Applications of Arrays (Searching and Sorting) and Strings. APPENDICES. A: Java Reserved Words. B: Operator Precedence. C: Character Sets. D: Additional Java Topics. E: Enumeration Types. F: Answers to Odd Numbered Exercises.
Designed for a first Computer Science (CS1) Java course, JAVA PROGRAMMING: FROM PROBLEM ANALYSIS TO PROGRAM DESIGN, 5e, International Edition will motivate readers while building a cornerstone for the Computer Science curriculum. With a focus on readers' learning, this text approaches programming using the latest version of Java, and includes updated programming exercises and programs. The engaging and clear-cut writing style will help readers learn key concepts through concise explanations and practice in this complex and powerful language.
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