This book will introduce the history and development of Human–Computer Interaction and Virtual Reality / Augmented Reality /Mixed Reality. I have explained to analyze three most representive technologies;
● Oculus Rift
● Google Glass
● HoloLens.
Based on these, i discussed the advantages and disadvantages of those technologies.
This book discusses how VR, AR and MR work, and provides reasoning why virtual reality and augmented reality will be the next stage of human-computer interaction and how much possibility there is that VR, AR and MR technologies will be the next stage of HCI.
The book contains the following topics:
● Introduces the background of the book.
● Describes the development of Human–Computer Interaction.
● Introduces Virtual Reality and analyses some of the VR technologies, like Oculus Rift.
● Introduces Augmented Reality and analyses Google Glass and HoloLens.
● Mixed Reality
● Implementation Augmented Reality In Learning.
● DIY Creating Augmented Reality With D'FUSION
Other Valuable Titles....
■ Edge Computing
■ Fog Computing
■ Python Simply In Depth
■ Formal Language And Automata Theory
■ 5G Technologies
■ IoT Programming
■ Internet of Things
„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.
EUR 14,25 für den Versand von Vereinigtes Königreich nach USA
Versandziele, Kosten & DauerAnbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
Zustand: New. In. Artikel-Nr. ria9781076340450_new
Anzahl: Mehr als 20 verfügbar
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Neuware. Artikel-Nr. 9781076340450
Anzahl: 2 verfügbar
Anzahl: Mehr als 20 verfügbar