Detailed derivations and working code for simulating over 50 fundamental quantum algorithms and techniques, with a new chapter on QML.
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Robert Hundt is a Google Distinguished Engineer, leading system software development for Google's TPU machine-learning supercomputers, including the XLA compiler for TPU, GPU and CPU. He also worked on an open-source CUDA compiler and the high-level synthesis toolchain XLS. He has over twenty-five scientific publications, holds thirty-eight patents, and is a senior member of IEEE.
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Anbieter: Books From California, Simi Valley, CA, USA
hardcover. Zustand: Fine. Artikel-Nr. mon0004024192
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Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New. 2025. 2nd Edition. hardcover. . . . . . Books ship from the US and Ireland. Artikel-Nr. V9781009548533
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Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
Hardcover. Zustand: Brand New. 2nd revised edition edition. 444 pages. 6.69x1.00x9.61 inches. In Stock. Artikel-Nr. x-1009548530
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Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This introduction to quantum computing from a classical programmer's perspective is meant for students and practitioners alike. More than 50 quantum techniques and algorithms are explained with mathematical derivations and code for simulation, using an open-source code base in Python and C++. New material throughout this fully revised and expanded second edition includes new chapters on Quantum Machine Learning, State Preparation, and Similarity Tests. Coverage includes algorithms exploiting entanglement, black-box algorithms, the quantum Fourier transform, phase estimation, quantum walks, and foundational QML algorithms. Readers will find detailed, easy-to-follow derivations and implementations of Shor's algorithm, Grover's algorithm, SAT3, graph coloring, the Solovay-Kitaev algorithm, Moettoenen's algorithm, quantum mean, median, and minimum finding, Deutsch's algorithm, Bernstein-Vazirani, quantum teleportation and superdense coding, the CHSH game, and, from QML, the HHL algorithm, Euclidean distance, and PCA. The book also discusses productivity issues like quantum noise, error correction, quantum programming languages, compilers, and techniques for transpilation. Artikel-Nr. 9781009548533
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