Verwandte Artikel zu Invent to Learn: Making, Tinkering, and Engineering...

Invent to Learn: Making, Tinkering, and Engineering in the Classroom - Softcover

 
9780997554373: Invent to Learn: Making, Tinkering, and Engineering in the Classroom

Inhaltsangabe

A new and expanded edition of one of the decade’s most influential education books.
“The bible of the maker movement in schools” includes new coverage of the BBC micro:bit, Scratch, littleBits, Hummingbird robotics, equity issues, and lessons from schools around the world.

In this practical guide, Sylvia Martinez and Gary Stager provide K-12 educators with the how, why, and cool stuff that supports making in the classroom, library, makerspace, or anywhere learners learn.

Join the maker movement and transform education!
There’s a technological and creative revolution underway. Amazing new tools, materials and skills turn us all into makers. Using technology to make, repair or customize the things we need brings engineering, design and computer science to the masses. Fortunately for educators, this maker movement overlaps with the natural inclinations of children and the power of learning by doing. The active learner is at the center of the learning process, amplifying the best traditions of progressive education. This book helps educators bring the exciting opportunities of the maker movement to every classroom.

Children are natural tinkerers
Their seminal learning experiences come through direct experience with materials. Digital fabrication, such as 3D printing and physical computing, including Arduino, Makey Makey and Raspberry Pi, expands a child’s toy and toolboxes with new ways to make things and new things to make. For the first time ever, childhood inventions may be printed, programmed or imbued with interactivity. Recycled materials can be brought back to life. While school traditionally separates art and science, theory and practice, such divisions are artificial. The real world just doesn’t work that way! Architects are artists. Craftsmen deal in aesthetics, tradition and mathematical precision. Video game developers rely on computer science. Engineering and industrial design are inseparable. The finest scientists are often accomplished musicians. The maker community brings children, hobbyists and professionals together in a glorious celebration of personal expression with a modern flare. When 3D printing, laser cutting, microcomputer control, robotics and computer programming become integral to the art studio, auto shop or physics lab, every student needs access to tools, knowledge and problem solving skills. The maker movement not only blurs the artificial boundaries between subject areas, it erases distinctions between art and science while most importantly obliterating the crippling practice of tracking students in academic pursuits or vocational training. There are now multiple pathways to learning what we have always taught and things to do that were unimaginable just a few years ago.

Making for every classroom budget
Even if you don’t have access to expensive (but increasingly affordable) hardware, every classroom can become a makerspace where kids and teachers learn together through direct experience with an assortment of high and low-tech materials. The potential range, breadth, power, complexity and beauty of projects has never been greater thanks to the amazing new tools, materials, ingenuity and playfulness you will encounter in this book.

Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.

Reseña del editor

A new and expanded edition of one of the decade’s most influential education books.
“The bible of the maker movement in schools” includes new coverage of the BBC micro:bit, Scratch, littleBits, Hummingbird robotics, equity issues, and lessons from schools around the world.

In this practical guide, Sylvia Martinez and Gary Stager provide K-12 educators with the how, why, and cool stuff that supports making in the classroom, library, makerspace, or anywhere learners learn.

Join the maker movement and transform education!
There’s a technological and creative revolution underway. Amazing new tools, materials and skills turn us all into makers. Using technology to make, repair or customize the things we need brings engineering, design and computer science to the masses. Fortunately for educators, this maker movement overlaps with the natural inclinations of children and the power of learning by doing. The active learner is at the center of the learning process, amplifying the best traditions of progressive education. This book helps educators bring the exciting opportunities of the maker movement to every classroom.

Children are natural tinkerers
Their seminal learning experiences come through direct experience with materials. Digital fabrication, such as 3D printing and physical computing, including Arduino, Makey Makey and Raspberry Pi, expands a child’s toy and toolboxes with new ways to make things and new things to make. For the first time ever, childhood inventions may be printed, programmed or imbued with interactivity. Recycled materials can be brought back to life. While school traditionally separates art and science, theory and practice, such divisions are artificial. The real world just doesn’t work that way! Architects are artists. Craftsmen deal in aesthetics, tradition and mathematical precision. Video game developers rely on computer science. Engineering and industrial design are inseparable. The finest scientists are often accomplished musicians. The maker community brings children, hobbyists and professionals together in a glorious celebration of personal expression with a modern flare. When 3D printing, laser cutting, microcomputer control, robotics and computer programming become integral to the art studio, auto shop or physics lab, every student needs access to tools, knowledge and problem solving skills. The maker movement not only blurs the artificial boundaries between subject areas, it erases distinctions between art and science while most importantly obliterating the crippling practice of tracking students in academic pursuits or vocational training. There are now multiple pathways to learning what we have always taught and things to do that were unimaginable just a few years ago.

Making for every classroom budget
Even if you don’t have access to expensive (but increasingly affordable) hardware, every classroom can become a makerspace where kids and teachers learn together through direct experience with an assortment of high and low-tech materials. The potential range, breadth, power, complexity and beauty of projects has never been greater thanks to the amazing new tools, materials, ingenuity and playfulness you will encounter in this book.

„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.

  • VerlagConstructing Modern Knowledge Press
  • Erscheinungsdatum2019
  • ISBN 10 0997554371
  • ISBN 13 9780997554373
  • EinbandTapa blanda
  • SpracheEnglisch
  • Auflage2
  • Anzahl der Seiten322

Gebraucht kaufen

Zustand: Gut
Used book that is in excellent...
Diesen Artikel anzeigen

EUR 8,60 für den Versand von USA nach Deutschland

Versandziele, Kosten & Dauer

Gratis für den Versand innerhalb von/der Deutschland

Versandziele, Kosten & Dauer

Weitere beliebte Ausgaben desselben Titels

9780997554380: Invent to Learn: Making, Tinkering, and Engineering in the Classroom

Vorgestellte Ausgabe

ISBN 10:  099755438X ISBN 13:  9780997554380
Verlag: Constructing Modern Knowledge Press, 2019
Hardcover

Suchergebnisse für Invent to Learn: Making, Tinkering, and Engineering...

Beispielbild für diese ISBN

Stager, Gary S., Martinez, Sylvia Libow
ISBN 10: 0997554371 ISBN 13: 9780997554373
Gebraucht Softcover

Anbieter: Better World Books, Mishawaka, IN, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects. Artikel-Nr. 52201577-6

Verkäufer kontaktieren

Gebraucht kaufen

EUR 10,31
Währung umrechnen
Versand: EUR 8,60
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Foto des Verkäufers

Martinez, Sylvia Libow|Stager, Gary S
ISBN 10: 0997554371 ISBN 13: 9780997554373
Neu Softcover

Anbieter: moluna, Greven, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. KlappentextrnrnA new and expanded edition of one of the decade s most influential education books.n The bible of the maker movement in schools includes new coverage of the BBC micro:bit, Scratch, littleBits, Hummingbird robotics, equity issues,. Artikel-Nr. 447140669

Verkäufer kontaktieren

Neu kaufen

EUR 43,35
Währung umrechnen
Versand: Gratis
Innerhalb Deutschlands
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Martinez, Sylvia Libow; Stager, Gary S.
ISBN 10: 0997554371 ISBN 13: 9780997554373
Neu Softcover

Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. In. Artikel-Nr. ria9780997554373_new

Verkäufer kontaktieren

Neu kaufen

EUR 39,10
Währung umrechnen
Versand: EUR 5,90
Von Vereinigtes Königreich nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Martinez, Sylvia Libow; Stager, Gary S.
ISBN 10: 0997554371 ISBN 13: 9780997554373
Neu PAP

Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich

Verkäuferbewertung 4 von 5 Sternen 4 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000. Artikel-Nr. LW-9780997554373

Verkäufer kontaktieren

Neu kaufen

EUR 41,87
Währung umrechnen
Versand: EUR 4,67
Von Vereinigtes Königreich nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 15 verfügbar

In den Warenkorb