Whole Body Interaction Overview.-Springboard: Designing Image Schema Based Embodied Interaction for an Abstract Domain.-Whole Body Interaction in Abstract Domains.-Mirrored Motion: Augmenting Reality and Implementing Whole Body Gestural Control using Pervasive Body Motion Capture based on Wireless Sensors.-Sharing and Stretching Space with Full Body Tracking.-Waggling the Form Baton : Analyzing Body-Movement-Based Design Patterns in Nintendo Wii Games, Toward Innovation of New Possibilities for Social and Emotional Experience.-Exploring bodily engaging artifacts among golfers, skaters and dancers.-Whole Body Large Display Interfaces for Users and Designers.-Observations on Experience and Flow in Movement-Based Interaction.-Capacitive Sensors for Whole Body Interaction.-Towards a Whole Body Sensing Platform for Healthcare Applications.-Feasibility of Using a Head-Mounted Camera to Capture Dynamic Facial Expressions During Body Movement.-Body Gestures for Office Desk Scenarios.-Gesture Based Interfaces: Practical Applications of Gestures in Real World Mobile Settings.-Estimation of Interest from Physical Actions Captured by Familiar User Device.-Towards a Framework for Whole Body Interaction with Geospatial Data
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