Fundamentals of Audio and Video Programming for Games - Softcover

Microsoft Corporation, -; Wasson, Mike

 
9780735619456: Fundamentals of Audio and Video Programming for Games

Inhaltsangabe

Deliver console-rocking sound, music, and video effects to your games with this all-in-one toolkit for C++ game programmers. Load the CD―and experience Microsoft’s Digital Media developers at play, learning how to use Microsoft DirectX 9 technologies to produce amazing, professional-quality effects. From mixing and moving sounds around a 3-D space to taking video to the third dimension, you get expert insights and performance tips direct from the developers, along with a game-ready arsenal of code, copyright-free audio and video, and ready-to-use effects on CD. It’s everything you need to fuel your creativity―and take your game players to spectacular new 3-D worlds!

Discover how to:

  • Mix mono, stereo, and 3D sound―and add special effects
  • Create reverb and other environmental sound effects
  • Stream multiple sounds, create buffers, and get tips for optimizing audio performance
  • Seamlessly render video cut scenes onto 3D animations
  • Add textures to video and create fades, zooms, picture-in-picture, fly-ins, and more
  • Learn video mixing techniques―and write your own compositors to invent one-of-a-kind effects
  • Control hue, saturation, contrast, and brightness settings for video
  • Create AVI movies from Direct3D animation
  • Produce professional-quality content from raw audio and videoGet code, special effects files, and eBook on CD

CD Features:

  • Reusable C++ source code
  • Seven DirectSound samples, including High5, Cacophony, and Rumpus 3D SFX
  • Nine DirectShow samples, including TeeVee, Puzzle, AlphaBurst, and Pixellator
  • Tool to create 5.1 or 6.1 sounds from mono or stereo wave files
  • Catalog of copyright-free audio and video
  • Fully searchable eBook

For customers who purchase an ebook version of this title, instructions for downloading the CD files can be found in the ebook.

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Über die Autorin bzw. den Autor

Mike Wasson is a programmer and writer who works in the Digital Media Division at Microsoft. He currently focuses on the Microsoft DirectShow SDK, and his specialty is video capture and editing.

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