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Virtual Unreality: Just Because the Internet Told You, How Do You Know It's True? - Hardcover

Seife, Charles

 
9780670026081: Virtual Unreality: Just Because the Internet Told You, How Do You Know It's True?

Inhaltsangabe

The bestselling author of Proofiness and Zero explains how to separate fact from fantasy in the digital world

Digital information is a powerful tool that spreads unbelievably rapidly, infects all corners of society, and is all but impossible to control—even when that information is actually a lie. In Virtual Unreality, Charles Seife uses the skepticism, wit, and sharp facility for analysis that captivated readers in Proofiness andZero to take us deep into the Internet information jungle and cut a path through the trickery, fakery, and cyber skullduggery that the online world enables.

Taking on everything from breaking news coverage and online dating to program trading and that eccentric and unreliable source that is Wikipedia, Seife arms his readers with actual tools—or weapons—for discerning truth from fiction online.

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Über die Autorinnen und Autoren

Charles Seife is the author of five previous books, including Proofiness and Zero, which won the PEN/Martha Albrand Award for first nonfiction and was a New York Times notable book. He has written for a wide variety of publications, including The New York Times, Wired, New Scientist, Science, Scientific American, and The Economist. He is a professor of journalism at New York University and lives in New York City.



Charles Seife is the author of five previous books, including Proofiness andZero, which won the PEN/Martha Albrand Award for first nonfiction and was aNew York Times notable book. He has written for a wide variety of publications, includingThe New York Times, Wired, New Scientist, Science, Scientific American, andThe Economist. He is a professor of journalism at New York University and lives in New York City.

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INTRODUCTION:

The new environment shaped by electric technology is a cannibalistic one that eats people. To survive one must study the habits of cannibals.

—MARSHALL MCLUHAN

On October 5, 2001, the world learned what evil can lurk in the heart of a Muppet.

He was first spotted in Bangladesh, in Dhaka, at an anti-American rally. He was in the background, almost hidden from view, but there was no question: it was his unmistakable visage, jaundiced and unibrowed, glowering angrily over the right shoulder of enemy number one. The next sighting was in Djakarta, Indonesia. Again, he was hard to pick out at first—cameramen from Reuters and the Associated Press didn’t even notice him in their photographs for a few days—but there he was, directly behind the figure of Osama bin Laden. It was Bert, pointy-headed resident of Sesame Street, roommate of Ernie, pigeon fancier—and apparently right-hand man to the most important and most violent terrorist of modern times.

The image was everywhere. Furious mobs, chanting and shouting, bore the photograph of bin Laden and his fuzzy yellow henchman on posters and placards. “Do the global terror links reach even as far as Sesame Street? Is Bert the Muppet a henchman of terrorist mastermind Usama bin Laden?” asked an astonished reporter for Fox News. The evidence was solid; several different photographers had taken pictures clearly showing Bert alongside Osama. Claims of a hoax were quickly dismissed by the news agencies responsible for the snapshots. “This is a legitimate photograph,” Reuters spokeswoman Felicia Cosby insisted, brushing off any insinuations that the photos might have been doctored. So did Jack Stokes of the Associated Press. “We haven’t changed the photo at all,” he said. “We have very strict editing guidelines.”

Bert’s corporate masters were furious about Bert’s appearance at pro–Al Qaeda rallies. “Sesame Street has always stood for mutual respect and understanding. We’re outraged that our characters would be used in this unfortunate and distasteful manner. This is not humorous,” Sesame Workshop producers told a CNN reporter. “The people responsible for this should be ashamed of themselves.”*

The man most responsible, Dino Ignacio, wasn’t ashamed. He was terrified.

Since the late 1990s, Ignacio, a California-based artist, had run Bert Is Evil, a mildly amusing surrealist website of the kind that proliferated in the early years of the internet.* The site portrayed the ill-tempered Muppet as a malevolent Forrest Gump, quietly present in the background at darker moments in human history. Ignacio digitally altered photographs to create a photographic record of his evil influence, such as a black-and-white shot of the Muppet sitting casually beside Adolf Hitler; a fuzzy Zapruder still where, barely visible, he lurks in the crowd; mugging for the camera along with O. J. Simpson. As Bert Is Evil grew a small cult following, fans created reams more photographic evidence. Bert squatting next to Pol Pot, Bert handing out Kool-Aid at Jonestown, Bert with Slobodan Milosevic, Bert with Joseph Stalin, with Saddam Hussein, with Robert Mugabe, with Ayatollah Khomeini.

And with Osama bin Laden. In the photo, Bert wears a ribbed white turtleneck and a windbreaker, and stares at the camera from a place of pride directly behind Osama bin Laden. Brows knitted, he grins evilly. The Muppet is clearly in his element.

Then September 11 happened. Bin Laden and Al Qaeda became symbols of resistance to the United States. Anti-American protesters around the world displayed his face on placards. And when a Bangladeshi print shop sought bin Laden photos for their (suddenly very profitable) protest-placard business, they found the one with Bert. Apparently, nobody seemed to think it odd that the terrorist mastermind had a Muppet henchman, so they slapped it on their latest placard design. From there, it was only a matter of hours before the photo was everywhere, in the hands of angry demonstrators seeking to glorify the name of Osama bin Laden.

The news shot round the world in an instant. Bert really was in the company of terrorists. It was as if Ignacio’s imagination had suddenly transformed itself from fantasy to reality. Bert really was now the most evil puppet on the face of the planet. “Yesterday a lot of you alerted me to a picture of a Taliban propaganda poster with Bert,” Ignacio wrote on his website shortly after finding out about the poster. “Reality is imitating the Web! I am honestly freaked out! Holy shit!” He took the site down immediately. “I am doing this because I feel this has gotten too close to reality and I choose to be responsible enough to stop it right here.”

Of course, he couldn’t. Nobody could. The photograph had gone global, and no power on earth could possibly remove it from circulation, unpublishing what had been published. And this was part of what spooked Ignacio. It was a queasy feeling that he had subtly altered the fabric of reality. There it was in the newspapers: Bert, grinning, his portrait carried by a crowd vowing to destroy America. It started off as a joke, a whimsical idea—and somehow pure thought had crystallized and become real.

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Digital information is different.

The switch to digital information is a revolution as important as the advent of the printing press. On one level, there’s no difference in content between a printed book and an e-book, a handwritten sheet of paper and a scanned PDF, an old photograph and a digital image, an old celluloid copy ofCasablanca and one on DVD. The information contained in those different media assaults our senses in roughly the same way; if done well, the digital is all but indistinguishable from the analog. But there’s still a difference.

Digital information is a break from everything we’ve known before because it has a combination of physical properties shared by no other form of information. It can move around the world at the speed of light. It can be stored in virtually no space at all without fear of decay or degradation. It can be copied with perfect fidelity at almost no cost. All media, be it print, visual, audio, or something else, can be processed by a computer sophisticated enough and can be stored in essentially identical devices. At first glance, these properties might not seem that important, much less revolutionary. But by looking at the field of epidemiology, we can see that these very properties make digital information a superbug of the mind, something that spreads unbelievably rapidly, infects all corners of society, and becomes all but impossible to control. When we learned to turn all of our information into bits and bytes, we unleashed an entirely new creature upon the world, one whose powers—and dangers—we only dimly understand. The digital medium is changing the way we interact with the world.

In some ways, it is akin to the birth of genetic engineering. In the past three decades, we’ve designed tools that allow us to remove, insert, and delete bits of code from the genomes of living organisms. By exploiting some of the peculiar and seemingly contradictory properties of DNA and RNA—such as their ability to replicate over and over nearly error free while, at the same time, being extremely susceptible to errors inserted by lab technicians—we’ve learned to alter our very biology. For better or for worse, we’ve become genetic engineers.

In roughly the same period in which we began altering the genome, we learned how to insert bits and pieces into our reality and delete them as well. We’ve created new tools that allow us to exploit some peculiar and seemingly...

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