What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more.
Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.
Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.
Paul Zirkle has five years of mobile game programming experience and is currently a Lead Mobile Programmer at Konami Digital Entertainment. He has worked on over 40 titles, including porting, re-writing and full development. Occasionally, Paul is called upon to give lectures on game development at the University of Southern California. Joe Hogue has five years of mobile game programming experience. He worked with Paul at Konami and currently works for Electronic Arts as a Mobile Programmer. Joe has worked on over 40 titles as well, including porting, re-writes and full development. Joe has written an iPhone game that is currently being submitted to the iTunes AppStore.
„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.
Gratis für den Versand innerhalb von/der USA
Versandziele, Kosten & DauerGratis für den Versand innerhalb von/der USA
Versandziele, Kosten & DauerAnbieter: ThriftBooks-Dallas, Dallas, TX, USA
Paperback. Zustand: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 0.52. Artikel-Nr. G0596159854I4N00
Anzahl: 1 verfügbar
Anbieter: WorldofBooks, Goring-By-Sea, WS, Vereinigtes Königreich
Paperback. Zustand: Good. The book has been read but remains in clean condition. All pages are intact and the cover is intact. Some minor wear to the spine. Artikel-Nr. GOR005483966
Anzahl: 1 verfügbar
Anbieter: Hamelyn, Madrid, M, Spanien
Zustand: Muy bueno. : Descubre cómo crear juegos atractivos para iPhone con 'iPhone Game Development'. Esta guía te lleva desde los fundamentos de la programación en Objective-C y el uso de Xcode hasta las técnicas avanzadas para gráficos 2D y 3D, audio y física en juegos. Aprende a adaptar la interfaz del iPhone a tus juegos y a crear un framework robusto y escalable. Además, obtén instrucciones detalladas para publicar tu juego en la App Store. Ideal para desarrolladores que buscan dominar el desarrollo de juegos en el entorno iOS. EAN: 9780596159856 Tipo: Libros Categoría: Tecnología Título: iPhone Game Development Autor: Paul Zirkle| Joe Hogue Editorial: O'Reilly Media Idioma: en Páginas: 255 Formato: tapa blanda. Artikel-Nr. Happ-2024-08-08-abbb4e5c
Anzahl: 1 verfügbar
Anbieter: Hamelyn, Madrid, M, Spanien
Zustand: Muy bueno. : Descubre cómo crear juegos atractivos para iPhone con 'iPhone Game Development'. Esta guía te lleva desde los fundamentos de la programación en Objective-C y el uso de Xcode hasta las técnicas avanzadas para gráficos 2D y 3D, audio y física en juegos. Aprende a adaptar la interfaz del iPhone a tus juegos y a crear un framework robusto y escalable. Además, obtén instrucciones detalladas para publicar tu juego en la App Store. Ideal para desarrolladores que buscan dominar el desarrollo de juegos en el entorno iOS. EAN: 9780596159856 Tipo: Libros Categoría: Tecnología Título: iPhone Game Development Autor: Paul Zirkle| Joe Hogue Editorial: O'Reilly Media Idioma: en Páginas: 255 Formato: tapa blanda. Artikel-Nr. Happ-2024-08-31-fcf22186
Anzahl: 1 verfügbar
Anbieter: Phatpocket Limited, Waltham Abbey, HERTS, Vereinigtes Königreich
Zustand: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions. Artikel-Nr. Z1-A-011-02600
Anzahl: 1 verfügbar
Anbieter: PBShop.store US, Wood Dale, IL, USA
PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000. Artikel-Nr. WO-9780596159856
Anzahl: 1 verfügbar
Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich
PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000. Artikel-Nr. WO-9780596159856
Anzahl: 1 verfügbar
Anbieter: NEPO UG, Rüsselsheim am Main, Deutschland
Zustand: Gut. Auflage: 1. 255 Seiten ex Library Book aus einer wissenschafltichen Bibliothek Sprache: Englisch Gewicht in Gramm: 338 23,1 x 17,5 x 1,5 cm, Taschenbuch. Artikel-Nr. 335453
Anzahl: 1 verfügbar
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
Zustand: New. In. Artikel-Nr. ria9780596159856_new
Anzahl: 1 verfügbar
Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New. Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming. Num Pages: 255 pages, black & white illustrations, figures. BIC Classification: UGG. Category: (XV) Technical / Manuals. Dimension: 232 x 179 x 15. Weight in Grams: 344. . 2009. 1st Edition. Paperback. . . . . Books ship from the US and Ireland. Artikel-Nr. V9780596159856
Anzahl: 1 verfügbar