This guide demonstrates how to implement C programs for a wide variety of graphics applications, from commercial art to sophisticated multi-media presentations. It describes how to achieve image realism with fast, effective ray-tracing techniques, and how to build a library of geometric objects.
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A source for advanced PC graphics topics currently being used in a wide variety of fields. Stresses a hands-on approach, providing numerous program examples written in C and applicable to any C compiler with correct, ready-to-use and well-described code. Covers ray tracing, used to create realistic 3-D graphics. Includes information on graphical file formats and manipulating digital images. Also focuses on printing screens and images.
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Anbieter: Better World Books, Mishawaka, IN, USA
Zustand: Good. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. Artikel-Nr. 9588847-6
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Anbieter: Better World Books Ltd, Dunfermline, Vereinigtes Königreich
Zustand: Very Good. Ships from the UK. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects. Artikel-Nr. 53061180-20
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Anbieter: WorldofBooks, Goring-By-Sea, WS, Vereinigtes Königreich
Paperback. Zustand: Very Good. This guide demonstrates how to implement C programs for a wide variety of graphics applications, from commercial art to sophisticated multi-media presentations. It describes how to achieve image realism with fast, effective ray-tracing techniques, and how to build a library of geometric objects. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Artikel-Nr. GOR007425817
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