Written by professionals currently performing some of the most innovative work in the field, this is a single-source guide to these revolutionary techniques and their applications in computer graphics environments. In this comprehensive collection, you'll get up-to-date information on everything you need to know to take advantage of this advanced new approach to designing and implementing graphics software.
Illustrates--through numerous examples--the benefits of using object-oriented techniques over conventional computer graphics approaches
Provides samples of object-oriented design and programming techniques used on a variety of practical computer graphics problems
Covers cutting-edge research and development topics that apply to computer graphics
Describes the facilities and APIs oftwo vendor-specific graphics object libraries
Studies several graphics applications built with object-oriented programming languages
Examines graphics kernels developed to study graphics object libraries for high-level work and distributed systems.
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