Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D: Simulating the Physical World with Blender 3D. Forew.: Coumans, Erwin - Softcover

Mullen, Tony

 
9780470192801: Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D: Simulating the Physical World with Blender 3D. Forew.: Coumans, Erwin

Inhaltsangabe

Defy the Rules of 3D and Get Physical with Blender
 
Bounce, Tumble, and Splash! is the only book to cover the advanced simulation features of Blender, the premier open source 3D software that is a must-have for your animation toolbox. Expert author Tony Mullen provides you with the real-world know-how to create dynamic, highly realistic images of flames, cloth, hair and other physical phenomena from the world around you. This unique guide will help you push the boundaries of 3D and take your Blender skills to the limit.
 
You'll discover the very latest Blender physics and dynamics tools, including simulations for soft body, fluid, rigid body, and rag doll dynamics. Hone the skills to create stormy seas, flowing hair, or fiery flames with the sophisticated coverage of advanced Blender features included in this beautiful, full-color guide.
* Set particle parameters, define systems, and discover new Blender particle functionality
* Explore the new cloth simulation, improved tools for soft bodies, and the Demolition Python script
* Style the latest look in hair with strand particles, new styling tools, and new features for hair and fur
* Make a splash with fluid simulations and modifiers
* Use the Blender Game Engine and the Bullet physics library to create rigid body physics simulations
* Build realistic trees and plants with Blender scripts and third-party tools
 
Create dynamic hair effects using hair styling and soft body simulation for particles
 
Use the improved soft bodies to create jiggling, bouncing objects
 
Valuable Companion CD
Access the CD for Blender 2.46 installers for Windows and Macintosh and a source tarball for users of Linux and other flavors of Unix. You'll also find a variety of .blend files to support the projects in the book.

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Über die Autorin bzw. den Autor

Tony Mullen, PhD, teaches at Tsuda College, Tokyo, where his courses include modeling and animation with Blender as well as the Python programming language. Mullen has been a cartoonist and an illustrator and has a broad background in CG-related work. His screen credits include writer, codirector, or lead animator on several short films, including the award-winning Gustav Braüstache shorts. He is also the author of Introducing Character Animation with Blender (Sybex).

Von der hinteren Coverseite

Defy the Rules of 3D and Get Physical with Blender
 
Bounce, Tumble, and Splash! is the only book to cover the advanced simulation features of Blender, the premier open source 3D software that is a must-have for your animation toolbox. Expert author Tony Mullen provides you with the real-world know-how to create dynamic, highly realistic images of flames, cloth, hair and other physical phenomena from the world around you. This unique guide will help you push the boundaries of 3D and take your Blender skills to the limit.
 
You'll discover the very latest Blender physics and dynamics tools, including simulations for soft body, fluid, rigid body, and rag doll dynamics. Hone the skills to create stormy seas, flowing hair, or fiery flames with the sophisticated coverage of advanced Blender features included in this beautiful, full-color guide.
* Set particle parameters, define systems, and discover new Blender particle functionality
* Explore the new cloth simulation, improved tools for soft bodies, and the Demolition Python script
* Style the latest look in hair with strand particles, new styling tools, and new features for hair and fur
* Make a splash with fluid simulations and modifiers
* Use the Blender Game Engine and the Bullet physics library to create rigid body physics simulations
* Build realistic trees and plants with Blender scripts and third-party tools
 
Create dynamic hair effects using hair styling and soft body simulation for particles
 
Use the improved soft bodies to create jiggling, bouncing objects
 
Valuable Companion CD
Access the CD for Blender 2.46 installers for Windows and Macintosh and a source tarball for users of Linux and other flavors of Unix. You'll also find a variety of .blend files to support the projects in the book.

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