Programming Cultures explores the relationship between software engineering and the various disciplines that benefit from new codes and programming tools. The title focuses on a range of practices including: aviation design, urban infrastructure simulation, Hollywood special effects, nanotechnology, mathematics and architecture. In terms of building design, Programming Cultures specifically examine's the potential of new software designed to solve specific visualization and data processing problems from within the profession. The book allows architects to become more familiar with programming rather than basing their work on appropriated systems designed for non-architectural applications (Maya, 3D Studio MAX etc.) and will become a primer for an emerging culture of students; academics and young professionals that are starting to outgrow the predetermined structure of today’s most popular modeling and animation packages.
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An exploration of the relationship between software engineering and the various disciplines that benefit fromÂ new tools, Programming Cultures focuses on how designers are writing new codes to solve visualisation and data processing problems. Taking its cue from a symposium organised by Mike Sylver at Pratt Institute in New York, it extends the potential of programming for architecture far beyond the scope of popular, appropriated systems such as Form-Z,
Maya and 3D Studio Max. Here programming is advocated as a discipline central to the development of design and a key to unlocking new ways of working rather than as a mere service to generative design and construction. Scripting becomes the inspiration and driving force behind a new aesthetic and new wave of design. This title of Architectural Design features the work of seminal figures such as Gregg Lynn and Haresh Lalvani, while also presenting the important new work of designers like biothing, Evan Douglis and CEB Reas. It also encompasses the writing of architectural thinkers, such as Stephen Wolfram, Dennis R Shelden of Gehry Technologies and the veteran of architectural programming Malcolm McCullough.
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