Book by Krause Andreas Olson Melvin
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This explanation of the basics of S-PLUS ais suitable for users with little computing or statistical knowledge. Unlike the S-PLUS manuals, the book does not strive to be comprehensive, but instead introduces the most important ideas of S-PLUS through the use of many examples. Each chapter includes a collection of exercises that are accompanied by fully worked-out solutions and detailed comments, and the whole is rounded off with practical hints on how to work efficiently in S-PLUS. This second edition has been updated to incorporate the completely revised S Language and its implementation in S-PLUS, while new chapters have been added to explain the Windows GUI, how to explore relationships in data using the powerful Trellis graphics system, and how to understand and use object-oriented programming.
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Pappe. Zustand: Gut. 2. Aufl. 382 Statistics Computing Statistiken Computerwissenschaft EDV Mathematics Mathematik Guter Zustand/ Good With figures and tables. Ex-Library. Additional cover foliation. ha1054746 Sprache: Englisch Gewicht in Gramm: 600. Artikel-Nr. 282904
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Anbieter: CSG Onlinebuch GMBH, Darmstadt, Deutschland
Softcover. Zustand: Gut. Gebraucht - Gut Zustand: Gut, XXII, 382 p. 34 illus. About this book: A lucid explanation of the basics of S-PLUS at a level suitable for users with little computing or statistical knowledge. Unlike the S-PLUS manuals, the book does not strive to be comprehensive, but instead introduces the most important ideas of S-PLUS through the use of many examples. Each chapter includes a collection of exercises that are accompanied by fully worked-out solutions and detailed comments, and the whole is rounded off with practical hints on how to work efficiently in S-PLUS, making it well-suited for both self-study and as a textbook. This second edition has been updated to incorporate the completely revised S Language and its implementation in S-PLUS, while new chapters have been added to explain the Windows GUI, how to explore relationships in data using the powerful Trellis graphics system, and how to understand and use object-oriented programming. In addition, the programming chapter has been extended to cover some of the more technical but important aspects of S-PLUS. Written for practitioners, students. Artikel-Nr. 16937
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