Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.
Focusing on geometric intuition, this book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts.
HIGHLIGHTS
The fifth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs.
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Steve Marschner, Cornell University, Ithaca, New York, USA
Peter Shirley, Purity LLC
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Gebunden. Zustand: New. Steve Marschner, Cornell University, Ithaca, New York, USAPeter Shirley, Purity LLC Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardw. Artikel-Nr. 497310611
Anzahl: 5 verfügbar
Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New. 2021. 5th Edition. hardcover. . . . . . Books ship from the US and Ireland. Artikel-Nr. V9780367505035
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