Shows how to design, create and animate effective interactive characters using 3ds Max.
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Yancey Clinton is an internationally known Master of 3DS Max. Having taught 3ds before Max existed, back in the 'dark days' of DOS, he instructed thousands for new careers in the 3D arts. With his own freelance production company and over 15 years experience in 3D production, Yancey has worked on all different kinds 3D related projects, mostly for video games, print, and production. As one of the few Discreet Certified Instructor of 3ds Max, and an Adobe Certified Trainer, Yancey brings his rich background of production and instructional experience to the DMA programs. He lives in San Francisco.
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Anbieter: BooksRun, Philadelphia, PA, USA
Paperback. Zustand: Very Good. Pap/Cdr. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting. Artikel-Nr. 0240809785-11-1
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Anbieter: El Boletin, Barcelona, B, Spanien
Tapa blanda. Zustand: Bueno. Buen estado general, esquinas levemente dobladas. Tapa blanda 23x19 cm, edición en inglés, 347 páginas. Printed in the USA. Contents: What it takes to make a 3D character, Modeling a 3D character, Photo-realistic Map Making, Model Motion, Animation, etc. foto 29.10.19. Artikel-Nr. 695367
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Anbieter: El Boletin, Barcelona, B, Spanien
Tapa blanda. Zustand: Bueno. Tapa blanda 24x19 cm, edición en inglés, 347 páginas. Printed in the USA. Contents: What i takes to make a 3D character, Modeling a 3D character, Model Motion, The Unwrap, Photo-Realistic map making, etc. foto 30.9.19. Artikel-Nr. 693643
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Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
Zustand: New. In. Artikel-Nr. ria9780240809786_new
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Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
Paperback. Zustand: Brand New. paperback/cd-rom edition. 347 pages. 9.00x7.50x0.75 inches. In Stock. Artikel-Nr. x-0240809785
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Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New. Takes you step-by-step through the process of creating a playable 3D character using 3DS Max. This title offers an overview of the 3D real-time character asset creation pipeline. It takes you through the five major subjects used in the asset pipeline. Num Pages: 360 pages, Approx. 700 illustrations. BIC Classification: APFV. Category: (P) Professional & Vocational. Dimension: 233 x 192 x 19. Weight in Grams: 786. . 2007. 1st Edition. paperback. . . . . Books ship from the US and Ireland. Artikel-Nr. V9780240809786
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