Game Character Modeling and Animation with 3ds Max: Autodesk Media and Entertainment Techniques - Softcover

Clinton, Yancey

 
9780240809786: Game Character Modeling and Animation with 3ds Max: Autodesk Media and Entertainment Techniques

Inhaltsangabe

Shows how to design, create and animate effective interactive characters using 3ds Max.

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Über die Autorin bzw. den Autor

Yancey Clinton is an internationally known Master of 3DS Max. Having taught 3ds before Max existed, back in the 'dark days' of DOS, he instructed thousands for new careers in the 3D arts. With his own freelance production company and over 15 years experience in 3D production, Yancey has worked on all different kinds 3D related projects, mostly for video games, print, and production. As one of the few Discreet Certified Instructor of 3ds Max, and an Adobe Certified Trainer, Yancey brings his rich background of production and instructional experience to the DMA programs. He lives in San Francisco.

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9781138427808: Game Character Modeling and Animation with 3ds Max

Vorgestellte Ausgabe

ISBN 10:  1138427802 ISBN 13:  9781138427808
Verlag: Taylor & Francis Ltd, 2017
Hardcover