Based on Neal Goldstein's widely acclaimed Object-Oriented Design and C++ seminars at Apple Computer, Inc., Developing Object-Oriented Software for the Macintosh takes Macintosh software developers step by step through the object-oriented software development process. This is the first book to deal with the complete process of developing object-oriented software, from analysis through design and programming. Programmers, systems analysts, managers,and anyone concerned with Macintosh software development will benefit from the concepts and methodology of this practical, hands-on guide.
The book first covers the basics of creating object-oriented software, focusing on the essential concepts and principles. It then presents the author's acclaimed Solution Based Modeling methodology and notation for analysis, design, and programming in object-oriented development. Special attention is paid throughout to problems inherent in large-scale Macintosh development, and code examples are provided in C++ and Object Pascal.
You will also learn how to:
Design efficient, maintainable object-oriented programs
Design for portablility to other computers
Communicate object-oriented designs effectively to both programmers and non-programmers.
Control projects from initial requirements through the development process.
Developing Object-Oriented software for the Macintosh is essential reading for all Macintosh software professionals.
Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.
Anbieter: ThriftBooks-Dallas, Dallas, TX, USA
Paperback. Zustand: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. Artikel-Nr. G0201570653I3N00
Anzahl: 1 verfügbar