For the introduction to Programming course (CS 1) using C++ offered in computer science, engineering, and mathematics departments.
Introduces key ideas behind computing with C++, and object-oriented programming in an intuitive and unintimidating way. Includes a comprehensive, on-line instructor's support package.
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In the Second Edition, these best-selling authors provide the beginning computer science student or professional with an understanding of the discipline, methodologies, and techniques of programming as they apply to the broad field of computing. The authors' successful pedagogical aids such as real-world exercises and projects, Quick Quizzes, and Programming Pointers are continued in the Second Edition. KEY FEATURES: Parts of the Picture sections introduce students to the discipline of computer science - ethics, artificial intelligence, computer architecture, and networking. New sections have been contributed by experts in the field such as William Stallings. NEW - This edition uses the "spiral" approach to learning in which central topics are introduced early and then revisited in increasing detail throughout the text. NEW - Includes an introduction to the Standard Template Library. NEW - Problem-solving methodology is used consistently in examples and applications that gradually increase in complexity. NEW - A new approach to design, Object-Centered Design (OCD), is introduced in Chapter 1, and emphasizes using reusable program components. Students build their own libraries of useful functions and learn first-hand how to write programs from existing components.
Good documentation techniques and habits are modeled in examples to help readers learn the importance of writing maintainable programs.
-- Includes an introduction to the ANSI standard template library.
-- This edition uses the spiral approach to learning, in which central topics are introduced early, and then revisited in increasing detail throughout the book.
-- Pedagogy includes chapter objectives, chapter summaries, real world applications, quick quizzes, code warriors, and programming problems.
Introduces key ideas behind object-oriented programming in an intuitive and unintimidating way.
The book gives readers a solid introduction to traditional computing, scalar objects, and the concepts of reusability, control structures, functions and parameter passing, and modular programming and then proceeds to non-scalar (class) objects, to more fully illustrate the power of C++ objects. The book uses multiple examples and pragmatic, realistic programs to illustrate topics. Reusable program components and good documentation, for easily maintainable programs, are emphasized in both the resentation and examples.
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Paperback. Zustand: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 0.3. Artikel-Nr. G0137443927I4N00
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Textbook Binding. Zustand: Good. 2nd. Ship within 24hrs. Satisfaction 100% guaranteed. APO/FPO addresses supported. Artikel-Nr. 0137443927-11-1
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Anbieter: Wonder Book, Frederick, MD, USA
Zustand: Good. Good condition. 2nd edition. A copy that has been read but remains intact. May contain markings such as bookplates, stamps, limited notes and highlighting, or a few light stains. Artikel-Nr. L18A-02161
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