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Microsoft XNA Game Studio Creator’s Guide - Softcover

 
9780071490719: Microsoft XNA Game Studio Creator’s Guide

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Bring your gaming visions to life with Microsoft XNA Game Studio Express

Create complete 3D games using Microsoft XNA Game Studio Express and this hands-on guide. Written by experienced game developers, Microsoft XNA Game Studio Creator's Guide details the fundamentals of great game programming and offers detailed examples.

Inside, you'll learn to program a game engine, write shader code, create and animate 3D models, and add fluid motion and special effects. You'll also find out how to launch ballistics, add realistic scenery and terrain, and integrate lighting and textures. Step-by-step tutorials on underlying C# code and explanations of vector and matrix techniques are included.

  • Build and dynamically update XNA game windows and custom 3D objects
  • Learn scintillating animation techniques
  • Create lifelike skyboxes, textures, lighting, and shading effects
  • Program shaders using high-level shader language
  • Develop single- and multi-player games
  • Generate and code terrain with height detection
  • Construct impressive graphics using sprites, multi-texturing, and blending
  • Integrate audio, game dashboards, and score tracking
  • Develop realistic collision detection, ballistics, and particle effects
  • HaHHhhndle keyboard, mouse, and game controller input
  • Create static *.fbx and animated Quake 2 models and control them in code

 

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Über die Autorinnen und Autoren

Stephen Cawood (Vancouver, BC) is a SharePoint MVP and former Microsoft Program Manager on the MCMS and SHarePoint product teams. During his time on the SharePoint development team, Stephen wrote specifications for SharePoint. He is currently the Director of Product Marketing and Chief SharePoint Evangelist at Metalogix Software. Stephen has presented twice at the Microsoft SharePoint Conference, as well as the SharePoint Online Roadshow. He is also the founder of the Halifax SharePoint Users group. Stephen has written a number of books including How to Do Everything: SharePoint 2010 (McGraw-Hill), Content Management Server 2002: A Complete Guide and two editions of Microsoft XNA Game Studio Creators Guide. He has received three patent awards for his work on web-based content management.

Pat McGee is the Lead Instructor and curriculum developer for the Software Systems Developer program at the British Columbia Institute of Technology. A former game programmer, McGee has co-authored books on Microsoft XNA Game Studio and is a recipient of Microsofts Most Valuable Professional award for DirectX and XNA. You may contact the author at http://HandsOnCoding.Net.

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McGee, Pat, Cawood, Stephen
Verlag: McGraw-Hill Osborne, 2007
ISBN 10: 007149071X ISBN 13: 9780071490719
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Zustand: Very Good. Ships from the UK. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects. Artikel-Nr. GRP91165067

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Stephen Cawood; Pat McGee
ISBN 10: 007149071X ISBN 13: 9780071490719
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Paperback. Zustand: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 1.7. Artikel-Nr. G007149071XI3N00

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