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DEVELOP THE MECHATRONIC SIDE OF YOUR GENIUS WITH 25 FUNTASTIC PROJECTS!
If you're fascinated by electronics and mechanics, this hands-on tour of the junction where they meet will bring you hours of fun and learning. Noted electronics author Newton Braga's Mechatronics for the Evil Genius guides you step by step through 25 complete, intriguing, yet inexpensive projects developed especially for this book.
You will build your own mechanical race car, combat robot, ionic motor, mechatronic head, light beam remote control, and 20 other entertaining learning projects that take you to the heart of mechatronics.
More than just hours of entertainment, these stimulating projects provide a solid grounding in mechatronics, the discipline at the core of robotics where electronics, mechanics, and other sciences merge. Each experiment builds on those before it so you develop a hands-on, practical understanding of mechatronics. You don't need to know electronics or mechanics to get started. But by the end, you'll be showing off your own exciting projects!
MECHATRONICS FOR THE EVIL GENIUS:
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McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide
DEVELOP THE MECHATRONIC SIDE OF YOUR GENIUS WITH 25 FUNTASTIC PROJECTS!
If you're fascinated by electronics and mechanics, this hands-on tour of the junction where they meet will bring you hours of fun and learning. Noted electronics author Newton Braga's Mechatronics for the Evil Genius guides you step by step through 25 complete, intriguing, yet inexpensive projects developed especially for this book.
You will build your own mechanical race car, combat robot, ionic motor, mechatronic head, light beam remote control, and 20 other entertaining learning projects that take you to the heart of mechatronics.
More than just hours of entertainment, these stimulating projects provide a solid grounding in mechatronics, the discipline at the core of robotics where electronics, mechanics, and other sciences merge. Each experiment builds on those before it so you develop a hands-on, practical understanding of mechatronics. You don't need to know electronics or mechanics to get started. But by the end, you'll be showing off your own exciting projects!
MECHATRONICS FOR THE EVIL GENIUS:
„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.
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