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Verlag: Pearson Education, Limited, 2001
ISBN 10: 0201699699ISBN 13: 9780201699692
Anbieter: Better World Books, Mishawaka, IN, USA
Buch
Zustand: Good. Used book that is in clean, average condition without any missing pages.
Verlag: Pearson Education, Limited, 2001
ISBN 10: 0201699699ISBN 13: 9780201699692
Anbieter: Better World Books, Mishawaka, IN, USA
Buch
Zustand: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
Verlag: Addison-Wesley, 2001
ISBN 10: 0201699699ISBN 13: 9780201699692
Anbieter: WorldofBooks, Goring-By-Sea, WS, Vereinigtes Königreich
Buch
Paperback. Zustand: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Verlag: Pearson Education (US), United States, Boston, 2001
ISBN 10: 0201699699ISBN 13: 9780201699692
Anbieter: WorldofBooks, Goring-By-Sea, WS, Vereinigtes Königreich
Buch
Paperback. Zustand: Good. Coming of age for software developers means understanding that software is a cooperative effort, not something individuals do in isolation. This is a book that teams of software developers can thrive upon, full of sensible advice for a cooperative development approach. --Tom DeMarco, The Atlantic Systems Guild Software development paradigms are shifting. The development group's team ability, and the effects of the individual developer, become more important as organizations recognize that the traditional approach of increasing process pressure and overworking team members is not meeting getting the job done. The pioneers of Agile methodologies question the preconceived processes within which development teams work. Rather than adding to the burden of the individual developer, Agile asks how can we change the process so that the team is more productive, while also improving quality? The answer is in learning to play the game. Written for developers and project managers, Agile Software Development compares software development to a game. Team members play the game knowing that the ultimate goal is to win--always remembering what they have learned along the way, and always keeping in mind that they will never play the same way twice. Players must keep an open mind to different methodologies, and focus on the goal of developing quality software in a short cycle time. Based on a decade's work and research, and interviews with software project teams, this book presents sound advice for bringing difficult projects to successful conclusion with a minimum of stress. It includes advice on: The principals behind agile methodologies Which methodologies fit different projects--including appendixes to select the appropriate methodology on a project New vocabulary for describing methodologies Just-in-time methodology tuning Managing the incompleteness of communication Continuous methodology reinvention The manifesto for agile software development Today's software developers need to recognize that they have a number of methodologies to choose from. With this book as a guide, they can break free of nonproductive habits, move beyond old routines, and clear a new path to success. 0201699699B09142001. The book has been read but remains in clean condition. All pages are intact and the cover is intact. Some minor wear to the spine.
Verlag: Addison-Wesley, 2001
ISBN 10: 0201699699ISBN 13: 9780201699692
Anbieter: online-buch-de, Dozwil, Schweiz
Buch
Zustand: gebraucht; wie neu.